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$80+

Rig-GNS (Pro) 4.1

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Rig-GNS (Pro) 4.1

$80+
60 ratings

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Last updated on November 12, 2025


Rig-GNS.

Introducing Rig-GNS, a comprehensive Blender add-on designed to enhance your rigging and animation workflow for both Genesis figures from Daz Studio and non-Daz humanoid characters.

Whether you’re working with Daz figures, or custom-made figures, Rig-GNS delivers a flexible and unified system that adapts to your project needs.

With its range of powerful tools, Rig-GNS streamlines every stage of character setup, from automatic rig creation to animation retargeting — giving artists the freedom to focus on creativity instead of technical barriers.

Empower your animations with Rig-GNS and enjoy seamless rigging, advanced motion control, and precision-driven character adjustments. Elevate your creative workflow with this indispensable tool for Blender.

Key Features:

  • Rigify Integration:
    Rig-GNS lets you rig both Genesis and non-Daz humanoid figures using Rigify’s advanced rigging system in just a few clicks. The integration automatically generates intuitive control bones and a clean, animation-ready rig that’s easy to customize.
  • Animation Retargeting:
    Through the Animixa tab, Rig-GNS effortlessly retargets animations from Mixamo, Daz, Rokoko, ActorCore, Quick Magic and other libraries. You can now transfer and refine motions on any compatible humanoid model, whether Daz-based or completely custom.
  • Rigimatic Support:
    The new Rigimatic system introduces guided landmark placement for non-Daz characters, allowing users to rig custom humanoid meshes with the same precision and ease as Genesis figures.
  • Lip-Sync and Facial Expressions:
    Bring characters to life with the Lip-Meter tab — an intuitive system for automatic lip-sync and facial expression control. Achieve natural dialogue, emotion, and expressiveness with minimal setup.
  • Cloth and Hair Simulation:
    The Simu-Quick tab enables fast, efficient simulation for cloth and hair. Create dynamic motion and realistic secondary animation effects with just a few clicks.

User-Friendly Interface:

We understand the challenges of learning a new add-on, which is why the Rig-GNS interface was meticulously designed to be intuitive and artist-friendly. The layout is thoughtfully organized into four main panels — Rigimatic, Animixa, Lip-Meter, and Simu-Quick — each dedicated to a key stage of your workflow.

  1. Rigimatic Panel:
    Import and rig your characters; whether Genesis figures from Daz Studio or custom non-Daz humanoid models using the Rigimatic system powered by Rigify. With guided landmark placement and automatic bone generation, creating a clean, animation-ready rig takes only a few clicks.
  2. Animixa Panel:
    Seamlessly assign animations from Mixamo, Daz, ActorCore, or Rokoko libraries. The Animixa panel allows precise control over retargeted motion and includes advanced tools for IK/FK switching, motion cleanup, and side-specific adjustments.
  3. Lip-Meter Panel:
    Craft expressive performances with ease. The Lip-Meter panel offers precise lip-sync and facial expression controls, allowing your characters to convey natural speech and emotion with minimal effort.
  4. Simu-Quick Panel:
    Add realism and secondary motion using the Simu-Quick panel. It enables fast, efficient cloth and hair simulation, giving your characters dynamic, lifelike movement in just a few steps.

Additional Features:

  • Broad Figure Compatibility:
    Rigging support for Genesis 3, Genesis 8/8.1, Genesis 9, and non-Daz humanoid characters through the new Rigimatic system.
  • Flexible Animation Retargeting:
    Effortlessly retarget animations from Mixamo, Quick Magic, Daz, Rokoko, and the ActorCore Animation Library to both Genesis and custom figures, offering full control and versatility across animation sources.
  • Export to Daz:
    Export keyframed animations created in Blender directly back to Daz Studio for reuse or rendering.
  • Adjust Retargeted Animation:
    Fine-tune motion with precision — control body tilt, isolate limb movements, and refine keyframes for natural and expressive animation.
  • Auto Mouth-Shapes Generation:
    Achieve realistic and synchronized lip movements with automatic mouth-shape generation, ensuring natural lip-sync for your dialogue animations.
  • Quick Hair and Cloth Physics:
    Simulate dynamic hair and cloth motion instantly through Simu-Quick, bringing believable physics and secondary motion to your characters.
  • Enhanced Material Shaders:
    Improved and simplified shader setups for both Cycles and Eevee, ensuring better material consistency between imported figures.
  • Multiple Figure Support:
    Work seamlessly with multiple characters in one scene — ideal for complex interactions or group animations.
  • Integration with Daz Add-ons:
    Fully compatible with Daz to Blender Bridge and the Diffeomorphic Daz Importer, allowing flexible import and rigging options.

Click the "Buy this" button to get this Plug-in.


Compatibility and Testing

Rig-GNS has been thoroughly tested across Blender 3.x, 4.x, and up to Blender 5.0, ensuring smooth performance and reliable results. The add-on has been validated with Genesis 3, Genesis 8/8.1, Genesis 9, and custom non-Daz humanoid figures rigged through the Rigimatic system.

All testing figures were exported from Daz Studio 5.0 and earlier versions. Rig-GNS operates seamlessly on both Windows and macOS platforms.

For a complete overview of Rig-GNS features and workflows, consult the User Guide, which provides detailed explanations, setup instructions, and step-by-step examples to help you get the best results from your characters.

Getting started with Rig-GNS Video Tutorial:

Exporting and Rigging; 

Animation;

Lip-sync



Version 4.1. (November 12, 2025)

  • General Improvements:
    • Optimized compatibility with Blender 5.0 for smoother performance.
    • Support for Custom Figures – Rig non-Daz humanoid characters using the Rigimatic
    • Improved face deformation system — enhanced control over nose and brow movements.
  • Animixa 4.1:
    • Quick Magic AI Motion – Now includes Quick Magic integration for automated motion retargeting.
    • Mouse Wrap – Enables precise rotation and position alignment with mouse wrap control.
    • Kinematics Limb Names – The Snapping Panel now displays the exact name of the limb being adjusted.
    • Euler to Quaternion Conversion – Automatically converts Euler angles to Quaternion during IK snapping.

Version 4.0. (June 15, 2025)

  • Animixa 4.0:
    • Streamlined Animixa Tab – Organized layout for better clarity and usability.
    • Side-Specific Adjustments – Precisely control left or right limbs during adjustment.
    • Selective Restore Toggle – Restore adjustments for selected bones or all bones.
    • Frame Range Control – Apply adjustments on a single frame or a defined range.
    • Position Reset Buttons – Instantly revert bone positions after adjustment.
    • Post-Bake Rotation Fix – Rotate Rig button now functions correctly after baking.
    • Auto IK-FK Snap – Smart detection of kinematic limbs for seamless switching.
    • Hold Frame Tool – Lock a bone’s pose over multiple frames with ease.
    • Precision Keyframe Clearing – Remove unwanted keys cleanly with Clear Frame.
    • Fill Missing Keyframes – Automatically insert keys where they're missing. 

Version 3.8.1. (April 08, 2025)

  • General Improvements:
    • Enhanced compatibility with Blender 4.4
  • Animixa 3.4.1:
    • Fixed issues with the Convert to GNS button not appearing in Blender 4.4.
    • Resolved animation import problems in Blender 4.4.
  • Lip-meter 2.5:
    • Refined and polished Asset Shelf poses for better accuracy and consistency.
    • Lipsync pose thumbnails now update correctly in the asset shelf.
    • Improved UI for a more intuitive user experience.
    • Added Cancel Modification button for quick resets.
    • Introduced Toggle Mesh Subdivision button for better viewport performance control.

Version 3.8.0 (January 1, 2025)

  • Improvements:
    • Enhanced compatibility with Blender 4.3.
  • Animixa 3.4:
    • Added Rotation Button: Easily adjust the orientation of retargeted rigs using the new Rotation button.
    • Added Restore Adjustment Button: Quickly revert any bone adjustments in the Animixa tab, streamlining your workflow.
    • Added Mute Button: Disable specific bones' animation when they're not needed for certain actions or sequences.
    • Improved FK-IK Interface: Enjoy a cleaner and more intuitive layout in the FK-IK section of Animixa.

Version 3.7.5. (October 23, 2024)

  • Improvements:
    • Payhip Marketplace Integration
  • Lip-meter 2.4:
    • Camera Detection Fix.
    • Improved Shape Key Handling for controllers.
    • Resolved viewport shading errors when modifying controllers.

Version 3.7.4. (August 10, 2024)

  • Improvements:
    • Enhanced compatibility with Blender 4.2.
    • Improved face deformation handling in Blender 4.2.
    • Support added for older Blender version 3.x Bone layers to work with 4.x Collections.
  • Simuquick 1.2:
    • Added a new pop-up menu for a cleaner user interface.
    • Introduced a “Clear Simu Bones” button.
    • Fixed issues with the “Isolate” button functionality.
  • Bug Fixes:
    • Resolved viewport shading errors with Lip-Meter when modifying controllers.

Version 3.7.3. (June 5, 2024)

  • Animixa 3.3:
    • The "Bind" button now also functions as an "Unbind" button for animations.
    • Added options for parenting props to rigs using Bone, Vertex group, Automatic weight, or Transfer weight.
  • Lip-meter 2.3:
    • Controllers now works with Pose library in the asset shelve.
    • Added buttons for resetting and hiding controllers.
  • Bugs Fixed:
    • Resolved G9 Error when rigging a figure imported with the Diffeomorphic option.
    • Fixed face distortion after rigging a figure imported with the Diffeomorphic option.
    • Addressed installation issues with Blender 4.0.

Version 3.7.2. (February 14, 2024)

  • Export BVH files to Daz with Genesis 9 figures
  • Parenting props to rig improved.
  • Error with Normals resolved.

Last updated on November 12, 2025

$
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1,108 sales

You'll get a Zip file which is to be installed in blender, and a User-guide (PDF file).

Rig Genesis figures in just few clicks.
Copy animation from Mixamo, Daz, Rokoko and Actorcore
Supports multiple figures in one scene.
Export animation from blender to Daz studio
Auto mouth-shapes generation for Lip-sync.
Compatible with DTB bridge and Diffeomorphic
Quick hair and Cloth Physics

Ratings

4.5
(60 ratings)
5 stars
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4 stars
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3 stars
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1 star
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