Rig-GNS (Basic) 3.7.4
Last updated on August 10, 2024
Get Rig-GNS (Pro) at Payhip Marketplace.
Rig-GNS.
Introducing Rig-GNS, a comprehensive Blender add-on tailored to enhance your rigging and animation experience for Genesis figures from Daz Studios. With a range of powerful features, Rig-GNS brings a range of essential features to streamline your character animation workflow and unlock the full potential of your creations.
Empower your character animations with Rig-GNS and experience the joy of seamless rigging and animation for your Genesis figures. Elevate your creative endeavors with this indispensable tool for Blender. Happy animating!
Key Features:
- Rigify Integration: Rig-GNS allows you to rig your Genesis figures with Rigify's advanced rigging system with just a few clicks. This seamless integration creates several control bones, providing you with an array of options for easy and intuitive manual animation.
- Animation Retargeting: Rig-GNS's "Ani-Mixa" tab effortlessly integrates with Mixamo, Daz, Rokoko, and the Actorcore Animation Library, allowing you to easily retarget animations to your Genesis figures.
User-Friendly Interface:
We understand the challenges of learning a new add-on, which is why the Rig-GNS User-interface was meticulously designed to be user-friendly. The interface is thoughtfully divided into four main panels: Rigging panel, Animixa panel, Lip-meter panel and Simu-quick.
- Rigging Panel: Import and rig your Genesis figure with few clicks using the rigify functionality.
- Animixa Panel: Seamlessly assign animations from Mixamo or the Daz animation library to your Genesis figure.
Additional Features:
- Broad Figure Compatibility: Rigging capabilities for Genesis 3, Genesis 8/8.1, and the latest Genesis 9 figures.
- Flexible Animation Retargeting: Effortlessly retarget animations from Mixamo, Daz, Rokoko, and the Actorcore Animation Library to your Genesis figures, enabling versatile animation possibilities.
- Export to Daz: Export keyframed animations from Blender to Daz Studio.
- Adjust Retargeted Animation: Easily fine-tune retargeted animations for precise body tilt and control of body parts.
- Enhanced Material Shaders: Improved and simplified material shaders for both Cycles and Eevee render engines.
- Multiple Figure Support: Work with multiple figures in a single scene, providing a streamlined workflow for complex projects.
- Integration with Daz Add-ons: Compatibility with Daz to Blender Bridge as well as Diffeomorphic Daz Importer.
Click the "Subscribe" button to get this Plug-in.
Compatibility and Testing:
Rest assured, Rig-GNS has been thoroughly tested with both Blender 2 series, Blender 3 series and Blender 4.0.
The Genesis figures utilized during testing were exported from Daz Studio 4.22 and prior versions. Rig-GNS operates flawlessly on both Windows and Mac OS.
For an in-depth understanding of all the aspects and capabilities of the Rig-GNS add-on, refer to the comprehensive User Guide, which provides step-by-step instructions and detailed explanations.
Getting started with Rig-GNS Video Tutorial:
Version 3.7.4. (August 10, 2024)
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Improvements:
- Enhanced compatibility with Blender 4.2.
- Improved face deformation handling in Blender 4.2.
- Support added for older Blender version 3.x Bone layers to work with 4.x Collections.
Version 3.7.3. (June 5, 2024)
- Animixa 3.3:
- The "Bind" button now also functions as an "Unbind" button for animations.
- Added options for parenting props to rigs using Bone, Vertex group, Automatic weight, or Transfer weight.
- Bugs Fixed:
- Resolved G9 Error when rigging a figure imported with the Diffeomorphic option.
- Fixed face distortion after rigging a figure imported with the Diffeomorphic option.
Version 3.7.2. (February 14, 2024)
- Export BVH files to Daz with Genesis 9 figures
- Parenting props to rig improved.
- Error with Normals resolved.
Last updated on August 10, 2024
You'll get a Zip file which is to be installed in blender, and a User-guide (PDF file).